Wednesday 2 May 2012

Reactor Training

Today's lesson saw us being turned into physicists for the afternoon. Playing with the Reactor software within 3Ds, which allowed us to change that mass, friction, elasticity, gravity.. etc. of an object. This proved very entertaining and will prove to be useful when creating the animation for the final project. Basic training started with creating two boxes (one considerably larger than the other). The smaller box would be dropped onto the larger, by adjusting various settings within the Reactor software. To make the box more interesting when it fell, the angles and height was changed. After angling the box to and adjusting the height, I changed the boxes into Rigid Body Collection (this can be found in the animation tab, clicking on the reactor section and finally it can be found in the create object menu). Once both boxes were converted, I changed the mass of the smalled box to 20 (this would make it fall rather then remain static). Upon preview of this animation I watched as one box successfully crashed into the other!

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